0.2 - Level Up Released!
Hi, version 0.2 is now done!
The Update got much bigger than i expected. Im still far away from the intended gameplay but im proud of my progress so far
Highlights:
XP and Level Ups
Your units now gain XP and can Level Up and gain upgrade points and also regain HP and MP. You can spend to increase to increase your stats. XP gain is depended on different factors like your level vs enemy level, total damage percentage etc. Its capped on 50XP per unit turn.
Improved AI
The AI isnt a lot smarter but its a bit faster. It also wont freeze the game anymore when calculating its next move. Like in many TRPGs it wont activate a units until you come close.
Sounds
I added sound effects to a lot of parts of the game. I think the game gets approved by this, yet im not experienced with sound design and hope to improve that.
whats new (complete List):
- XP and level ups
- improved AI
- many sound effects
- toggable minimap
- new unit Slime
- gameplay options
- game options will be saved
- game will try to scale with resolution
- some AI Bugfixes
Whats next
For 0.3 i will focus on non combat content like exploring a map and talking to npcs.
Get Final Folklore Tactics
Final Folklore Tactics
Status | In development |
Author | hobthegoblin |
Genre | Strategy, Role Playing |
Tags | 2D, Fantasy, Godot, Pixel Art, Singleplayer |
More posts
- 0.1 - Basic Combat released!3 days ago
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